coming soon: a mixtape of "coolest songs i heard in 2022"
(coming sometime after that: winter mixtape because i have firmly committed to doing all four seasons after this past summer and fall)

chiptunes
glitchscapes
video game music
digital fusion
daily song post
<-- the previous day's song | the next day's song -->
today's song is: Growth of a Honeysuckle Vine, .mptm module (souped up .it)
for this one i wanted to create a corollary to this song by using the same set of instruments. i was pretty happy with the post-rock instrumentation there and felt excited to reuse them. like with that song, the only effects used were the stock DirectX ones; controlling them with the "PC / Parameter Control" events in .mptm is actually pretty cool and fun! it's a sensible form of automation i think.
i built the song off the guitar part, which was written first at the piano and then played into OpenMPT. the meter and phrasing are a little wonky; i just played it how i felt it should sound and worried about the rest later. this lends itself to a sort of disoriented, uneven feel throughout, which i had fun accentuating with the drum patterns, and what ultimately inspired the name - it made me think of something like a time-lapsed video of a vine growing. the string parts were kinda inspired by some of the music of the old post-rock/neoclassical ambient ensemble Rachel's, especially "Kentucky Nocturne" which even all these years later is still a song i think about very fondly.
i have finished playing the new pokemon (purple edition), as in i have finished the post-game and caught most of the guys, and am probably done because the rest (training competitive guys) is serious diminishing returns so i should move on lol.
some thoughts:
overall had a lot of fun and felt like it was a good game. just hope the next one can be on better hardware so the concepts can really shine and get fleshed out
swim on in to today's daily song post! if you are just arriving to the party, i have been posting one (1) video of tracker/DAW playback of one of my songs each day upon the you tubes, and then writing about it a little here on this web site. you, the listener+reader, think this is awesome! i know this to be the case. thank you for listening!
<-- the previous day's song | the next day's song -->
today's song is: subaqueous ruin (with @mandrasigma), .it module
it's another mandra module collab! this one was something i'd started for my YEA VIDEOGAME major BotB battle (which had a big ol' SNES sample pack) and felt sorta lukewarm about / didn't know what to do with. the patterns were basically already laid out but i didn't feel like they were super special. mandra came in and added some extremely cool pattern loop commands to make the beat 500% more interesting, as well as some new higher, more powerful melodic content, and the crazy water bubbling sound which is pure samplemancy on their part, that's not just a one-shot or anything even remotely close to it.
mandra rules, buy their album